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Memor: challenging conventional calendars with fluidity and tone of voice

Snapshot

Role: Sole designer on my 4th year Honours project: ideation, research, prototyping and every deliverable submitted

My honours project: a conceptual app that treats productivity guilt as the problem. Replacing the calendar grid with a fluid shape and using tone of voice profiles that talk to you like a friend. Focused on making you mindful of how you're spending your time with custom interventions.

The Memor prototype open on a phone on a stand, showing the fluid clock-calendar with red and blue event circles, beside a laptop on a desk.

Digital and physical calendars

One of the first things I did was walk around the studio and ask people, do you use a calendar? I got a mixture of physical and digital calendars.

What's the positive of each? Along with some initial research I had come to a key insight: Digital calendars offer more flexibility than physical calendars, but physical calendars offer more visibility than digital ones.

My aim quickly became to create something in the middle ground. Creating something which utilised digital flexibility, but leans into physical visibility would be the best of both worlds for a new innovated calendar. This lead to looking into data visualisation, and how we can represent our calendars in a new, fluid way.

An iPhone on a stand displaying a calendar app, propped on a windowsill overlooking a city view.
One of the digital calendars found during the studio walkaround.
A physical paper desk calendar with handwritten notes propped on a windowsill.
One of the physical calendars found during the studio walkaround.

Make the calendar a fluid shape, not a grid

I started conceptualising how to transform geometric, static layouts into fluid and organic shapes while still representing a familiar calendar. The first step is shaping the design into a fluid yet readable form. To keep it familiar and avoid an "alien" feel, I incorporated a clock face into the initial concept. This was a very strong starting point and allowed me to iterate towards the final look.

Achieving the look I wanted was tough, I had to use Adobe After Effects to generate short clips which would be used in the prototyping software Protopie. This was a mixture of software I did not intend to explore, but it worked really well.

Three panels showing the shape's progression: four separate squares, the squares melting into an outlined organic blob, and the final blob shape inside a 12-hour clock face.
The shape's progression: rigid squares, softened into an organic blob, then set inside the familiar clock face.
Three framed panels: a dark calendar concept with a glowing outline and event labels, a small dark green-and-white blob study, and the blue-and-orange blob on white.
Iterating the look in After Effects.
Adding and removing an event from the fluid calendar.

Drop "App Talk" for a brutally honest voice

I decided against the usual "app talk", it's niceness that does little for real motivation. I instead opted for a brutally honest voice, like a friend who keeps you in check. Same nudge, same moment, only the tone changes.

Which one is more likely to actually get you on a walk?

App talk

memor.

Here's your reminder you should be on a walk now.

Brutally honest

memor.

You are an idiot, go on a walk, stop burning out at your desk.

The Brutally Honest voice in action, motivation that reads like a friend keeping you in check.

I did later add two other profiles for those who didn't want the bluntness: one which spoke to you like a supportive bestie, and another that told your story in third person.

How do we visualise a week?

To compete with existing calendars I added a weekly view by stacking the daily shape into a visually stacked week. This unexpectedly made weekly trends visible: it was easier to spot your busiest and quietest times in a week.

A radial weekly calendar on a 00 to 23 hour scale, built by stacking each day's organic shape, with Monday highlighted in blue against the six other days in grey.
The weekly view, stacking daily shapes made weekly trends visible at a glance.

Submitted

High-fidelity prototypes: the fluid 0–23 clock-calendar with event circles, animated event management, three tone-of-voice profiles, a stacked weekly view, and notes.

I created 3 different scenarios for the final prototype.

  • The user is scrolling on social media and is prompted to do something better with their time
  • The user is working and is prompted to take a break
  • The user wants to add an event to an already busy day, and the calendar rejects it

I also made a final video showing what the project stands for. It follows the experience of productivity guilt, and where the app steps in to ease it.

A grid of Memor's screens and assets: the main menu, notifications, event recommendations, the calendar with notes, and the tone-of-voice picker.
A collection of screens and assets from the final version.
The project video, walking through the concept end to end.

Impact

The project was awarded a first. It was exhibited at the DJCAD degree show, in front of an audience that included people working in the industry.

The reaction that stayed with me came from a visitor with ADHD. They said the fluid shape made the day feel less cutthroat about start and stop times. It would also stop them planning too much, or doing too little. That is one conversation, not a finding. But I had designed that shape to challenge the grid and take the guilt out of a calendar. It turned out to do something I hadn't designed for.

Reflection

This was a very fun conceptual project, pushing the limits of how I could represent a calendar visually. I picked up After Effects and wired it into Protopie to get the fluid shape moving. I paired it with a tone of voice no calendar app would dare ship.

What I took from it is that the far-out concepts are worth chasing, and approaching something in a genuinely new way carries its own value. The degree show was the proof. A grid would never have prompted what that visitor told me, because what they responded to was the part that broke convention.

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